Season 1 Episode 1 Commentary – And So It Begins

Our first outing!  Awwww, look how young we all were.  So young…so naive…


From my Second City days, I became a big believer in the “Power of the First Line.”  Basically, a strong enough first line can power you through an entire scene, and “I pickpocket the Gold Dragon,” isn’t a bad way to kick things off.  Most of my episodes start this way.

My main goal for this episode was to, as quickly as possible, get the audience familiar with the personalities of the group around this table.  We have the High Intelligence/Low Wisdom Rules Lawyer, the I-Want-To-Be-Cool-Guy Who is Kinda an Idiot, the Sexually Frustrated Goth Girl,  and the Bewildered and Ineffective DM. 

My co-actors are superb.  Leeman nailed Doug’s character right from the get go, John plays a wonderful enthusiastic idiot, and since Sophie is nothing like Terri in real life, I’d say she’s a pretty damn fine actress.

I met John from a podcast parody we were both cast in way back in the day.  Since then, we’ve made a habit of using each other in our own projects, and then it just became habit for us to produce projects together.  Sophie was friends with John’s girlfriend, Jen, and they were both exactly who I was looking for to play the parts of Sara and Terri.  Our one casting problem was the part of Doug.  Fortunately, John happened to work at Starbucks with Leeman and thought he might be right for the role.  We had him read for the part, and it was pure magic.

This episode was back in the early days when we didn’t know crap about lighting.  Every time I watch these early episodes I can’t help but cringe from hard shadows and over exposure.  Slowly and steadily we’ve gotten better, thank God.  I’ve often joked with my friends that Metagame was our first film school.

And for only giving Jen a very vague idea of what I wanted, she did a fantastic job on the opening credits and all the character designs.  When I saw the animations for the first time, I thought to myself that they were far better than I deserved.  Since then, I’ve made a habit of being purposefully vague with Jen about the animations and have always gotten great results.

All the D&D props are mine.  The dice have been in my possession since I started playing D&D 15 years ago and, with luck, will still be in my possession after the next 15 years…and the next 15 after that…and the next 15 after that….

-Matthew

Episode 10 Released – Thoughts on Our Future

Published by in news on October 2nd, 2011

The momentous day has finally arrived and a new episode has been dragged kicking and screaming out into the world:

It's pretty obvious our director was watching a lot of Kubrick at the time.  I think we're all the better off because of it.

There's only one episode left in Season 1.  Expect resolutions and cliffhangers galore.  But after Season 1, what's next?  What's next indeed…

For a long time now, me and my Metagame co-producers, John and Jen, have been dreaming big dreams of having our own production company.  Right now, we're just a bunch of frustrated actors and writers who are tired of waiting around and started producing our own stuff.  But we're not really a production company.  We're what you get just before a production company coalesces from disparate parts.

We're creative types and we wanted to be creative.  Novel idea, eh?

We scrape together what money we can from our jobs (John and Jen are baristas and I'm a glorified secretary).  We contribute time, money, favors and mental health to produce episodes of not only Metagame, but other side projects as well. 

And it's time that we got serious about it.

Expect an Indiegogo campaign, hopefully to be rolled out with the Season Finale, in the near future to fund our fledgling production company and keep pumping out Metagame episodes.  We'd appreciate any help you could give us. 

We love doing what we do and we really, really want to keep doing it.

We'll keep you posted.

-Matthew aka "Tom the DM"
 

Episode 10 progress report

Published by in news on September 12th, 2011

Had a really great day editing episode 10.  Fixed as many sound problems as I could.  The sound still isn't perfect, thanks to our shoddy audio equipment and the room echoes, but it'll do!

I turned the project back over to John and Jen.  John will be adding some special editing effects and Jen is going to add some animation.  ETA:  two weeks!

Episode 10 rough cut

Published by in news on September 4th, 2011

Finished a fine looking rough cut today.  The only hazards were an emergency call from my boss to rush in to the office and a new episode of Doctor Who we didn't have a choice but to watch. 

Still have plenty of work to do.  The sound needs a lot of sweetening (i.e. fixing) thanks to our sub par audio equipment.  But hey, we do the best we can with our microphone electrical taped to a broom stick…no, that's not a joke…although it kinda is when I think about it.  John also wants to take a crack at some special editing effects.

It's still a while out before it'll be released, but baby, we've got our momentum back!

Gearing back up

Published by in news on September 3rd, 2011

I’m heading in to edit episode 10 of Metagame tomorrow.  Only episodes 10 and 11 left for this season and then…who knows?  :)

Of updates and Dark Suns

Published by in news on August 28th, 2010

Episode 8 has been shot and is in the editing room.  I think you’ll like this one, and the next couple of episodes really.  They each have a different style than our previous episodes.  It’s hard to describe without giving everything away, so I won’t.  I’m evil like that.

I’m dusting off my DM robe and wizard hat next month now that Dark Sun has been released.  My player’s are scattered around the country, but thanks to a couple of technological advancements, that shouldn’t be an issue.  If anyone has advice on running long distance D&D and can offer advice, let me know.

Plot!

Published by in news on August 22nd, 2010

Episode 7 has hit the web.  What’s that?  You thought that the dreaded character development and plot advancement was worked out of our system by the end of episode 6?  Oh, how wrong you were…

Back

Published by in news on August 16th, 2010

Yes, the site it back up. And yes, a new episode of Metagame should be posted by next week. Yay!

© Metagame